Gettingstarted

A quick summary of Gettingstarted

Getting Started

Getting Started
After import the package, you have to set Scripting Runtime Version to .NET 4.x Equivalent and Api Compatibility Level to .NET 4.x

Click menu Edit -> Project Settings -> Player

Then set Scripting Runtime Version to .NET 4.x Equivalent and Api Compatibility Level to .NET 4.x

Then close the editor and reopen the project again

Then we’re going to build the test demo click menu File -> Build Settings

Then drag 00Init, 01Home, Map001 scenes to Build Settings dialog

Then press Build to build it
Now you can try a game, create your first character

Then start game

You can move character by clicking on the ground, you can click on npc to talk, attack monster, pick up an items, rotate camera by right drag

Press C to toggle Character dialog
Press I to toggle Inventory dialog
Press T to toggle Skill tree dialog
Press Q to toggle Quest list dialog
Press Esc to toggle System menu (including respawn menu when dead)

When you kill monster, your character will gain XP, collect XP to level up
When level up, your character will gain Statpoint and Skillpoint
You can use Statpoint to increase attributes, in this Demo there are:
Strength increase your character attack damage while equip sword, 2-hand sword and also increase limit inventory weight
Dexterity increase evasion and accuracy
Vitality increase max HP
Intelligence increase max MP